PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Short Sword
+25 Physical Power
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by rafranqui
Master, 2981
MMR
1713894909000, patch 11.4
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Ruedy
Grandmaster, 3218
MMR
1713751628000, patch 11.4
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dashboarřd
Pro
Master, 2324
MMR
1713531670000, patch 11.4
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by sр00ks
Master, 3001
MMR
1713480550000, patch 11.4
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by somtexx
Master, 2952
MMR
1713442030000, patch 11.4
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by BennyQ
Pro
Grandmaster, 3091
MMR
1713301989000, patch 11.4
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Uzzy
Pro
Gold IV, 1799
MMR
1712976191000, patch 11.3
Gilded Arrow
+20 Basic Attack Damage
+50 Health
+7 MP5
PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Hidden Dagger
+15 Physical Power
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by HIVGiver
Master, 2971
MMR
1712678470000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Delinquènt
Master, 2838
MMR
1712590632000, patch 11.3
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Ozeiros
Master, 2859
MMR
1712518271000, patch 11.3
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Void Shield
+55 Physical Protection
+150 Health
+25 HP5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Balanced Blade
+15 Physical Power
+15% Attack Speed
Greater Heavenly Wings
Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 110s Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. Kill or assist minions to upgrade this Relic for free.
by Delinquènt
Master, 2927
MMR
1712502791000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Delinquènt
Master, 2927
MMR
1712315950000, patch 11.3
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Uzzy
Pro
Gold IV, 1799
MMR
1712288230000, patch 11.3
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by GrillmasterGary
Master, 2810
MMR
1712257629000, patch 11.3
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Balanced Blade
+15 Physical Power
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by apreel
Pro
Master, 2609
MMR
1712252949000, patch 11.3
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by apreel
Pro
Master, 2562
MMR
1712164029000, patch 11.3
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Warrior's Bane
+25 Physical Power
+5% Physical Penetration
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by apreel
Pro
Master, 2562
MMR
1712161871000, patch 11.3
Corrupted Bluestone
+35 Physical Power
+100 Health
+20 HP5
+20 MP5
PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by apreel
Pro
Master, 2562
MMR
1712159349000, patch 11.3
Corrupted Bluestone
+35 Physical Power
+100 Health
+20 HP5
+20 MP5
PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by apreel
Pro
Master, 2564
MMR
1712086268000, patch 11.3
Bluestone Pendant
+15 Physical Power
+15 HP5
+10 MP5
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by apreel
Pro
Master, 2564
MMR
1712076550000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Delinquènt
Master, 2927
MMR
1712070430000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Delinquènt
Master, 2927
MMR
1711972869000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Delinquènt
Master, 2927
MMR
1711963509000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by DonutDoug
Pro
Master, 2729
MMR
1711944069000, patch 11.3
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Delinquènt
Master, 2927
MMR
1711892951000, patch 11.3
Corrupted Bluestone
+35 Physical Power
+100 Health
+20 HP5
+20 MP5
PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by apreel
Pro
Diamond I, 2388
MMR
1711561031000, patch 11.3
Corrupted Bluestone
+35 Physical Power
+100 Health
+20 HP5
+20 MP5
PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.
Bloodforge
+50 Physical Power
+15% Physical Lifesteal
+7% Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Evolved Soul Eater
+50 Physical Power
+15% Physical Lifesteal
+10 Physical Penetration
+10% Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by apreel
Pro
Diamond I, 2408
MMR
1711541950000, patch 11.3
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by АutoSpeеd
Master, 2865
MMR
1711495510000, patch 11.3
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Ruedy
Grandmaster, 2929
MMR
1711446910000, patch 11.3
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Angry
Grandmaster, 2867
MMR
1711219030000, patch 11.3
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by Krakito
Master, 2627
MMR
1711020309000, patch 11.3
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by OtherTheAnother
Pro
Diamond I, 2298
MMR
1710978551000, patch 11.3
Manikin Scepter
+10 Basic Attack Damage
+7% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by NotCure
Diamond I, 2745
MMR
1710897401000, patch 11.3
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+15% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Snoooooooz
Master, 2481
MMR
1710832031000, patch 11.2
Gilded Arrow
+20 Basic Attack Damage
+50 Health
+7 MP5
PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Balanced Blade
+15 Physical Power
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by DonutDoug
Pro
Master, 2746
MMR
1710816549000, patch 11.2
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Berserker's Shield
+50 Physical Protection
+150 Health
+25% Attack Speed
+20 HP5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SamDarnoldSZN
Grandmaster, 3288
MMR
1710784509000, patch 11.2
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Rägna
Master, 3028
MMR
1710698111000, patch 11.2
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by Dashboarřd
Pro
Master, 2835
MMR
1710430990000, patch 11.2
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by NotCure
Grandmaster, 3218
MMR
1710388150000, patch 11.2
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Short Sword
+25 Physical Power
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by NotCure
Grandmaster, 3334
MMR
1710054789000, patch 11.2
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Balanced Blade
+15 Physical Power
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by DDrakee
Master, 2937
MMR
1709998989000, patch 11.2
Gilded Arrow
+20 Basic Attack Damage
+50 Health
+7 MP5
PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dashboarřd
Pro
Master, 2628
MMR
1709992149000, patch 11.2
War Flag
+10 Physical Protection
+10 Magical Protection
+100 Health
+10 MP5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Mystical Mail
+200 Health
+40 Physical Protection
+20% Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Magi's Cloak
+25 Physical Protection
+25 Magical Protection
+10% Cooldown Reduction
PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.
Cloak of the Ascetic
Using this item causes you to Enter a meditative state where nearby allied gods within 35 units restore 20 + 3% of their missing health and 30 + 4% of missing mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Pulses occur once every second for 4s. Cooldown - 130s.
Greater Shield of Thorns
Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 100 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 75% of their total lifesteal. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BodyblockPLZ
Grandmaster, 2816
MMR
1709959029000, patch 11.2
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Short Sword
+25 Physical Power
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by NotCure
Grandmaster, 3346
MMR
1709874068000, patch 11.2
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Shiпigami
Pro
Diamond IV, 2184
MMR
1709873710000, patch 11.2
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dashboarřd
Pro
Master, 2755
MMR
1709841310000, patch 11.2
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Venenu
Pro
Master, 2924
MMR
1709822950000, patch 11.2
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by WatchoutLimar
Master, 2922
MMR
1709730789000, patch 11.2
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by WatchoutLimar
Master, 2922
MMR
1709727549000, patch 11.2
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Asi
+45 Physical Power
+18% Physical Lifesteal
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Short Sword
+25 Physical Power
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.