PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Breastplate of Valor
+50 Physical Protection
+300 Mana
+15 MP5
+20% Cooldown Reduction
Relic Dagger
+300 Health
+10% Cooldown Reduction
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction
Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 140s. Kill or assist minions to upgrade this Relic for free.
Sundering Spear
Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. Targets hit take 5% increased damage for 5s. This relic has 2 charges. Cooldown - 130s. Kill or assist minions to upgrade this Relic for free.
by Snoopy
Pro
Grandmaster,
3249
MMR
1714160231000, patch
11.4
War Flag
+10 Physical Protection
+10 Magical Protection
+100 Health
+10 MP5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Relic Dagger
+300 Health
+10% Cooldown Reduction
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction
Entangling Wings
Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 110s
Bracer of Radiance
Place a radiant glow at a target location for 90s. Allies who move through this glow gain 10% increased Power if above half health or 10% Movement Speed if below Half Health for 6s. This fragment acts as a ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 120s. Kill or assist minions to upgrade this Relic for free.
by Snoopy
Pro
Grandmaster,
3249
MMR
1714085350000, patch
11.4
Heroism
+350 Health
+20 HP5
+20 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.
Prophetic Cloak
+25 Physical Protection
+25 Magical Protection
+100 Health
+10% Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
Abyssal Stone
+35 Physical Protection
+40 Magical Protection
+250 Health
PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.
Eldritch Dagger
+300 Health
+10% Cooldown Reduction
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction. GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Greater Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Entangling Wings
Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 110s
by Dashboarřd
Pro
Master,
2829
MMR
1713972671000, patch
11.4
Sentinel's Boon
+40 Physical Protection
+40 Magical Protection
+250 Health
+20 MP5
PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Eldritch Dagger
+300 Health
+10% Cooldown Reduction
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction. GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.
Cloak
+10 Physical Protection
+10 Magical Protection
Greater Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Bracer of Radiance
Place a radiant glow at a target location for 90s. Allies who move through this glow gain 10% increased Power if above half health or 10% Movement Speed if below Half Health for 6s. This fragment acts as a ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Isaiahlj
Master,
3014
MMR
1713814628000, patch
11.4
Sentinel's Boon
+40 Physical Protection
+40 Magical Protection
+250 Health
+20 MP5
PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.
Evolved Prophetic Cloak
+40 Physical Protection
+40 Magical Protection
+100 Health
+10% Cooldown Reduction
AURA - Allies within 70 units gain 20 Physical and Magical Protections.
PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.
Erosion
+25 Physical Protection
+25 Magical Protection
+300 Health
PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s.
AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.
Reverent Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Gem of Isolation
+65 Magical Power
+200 Health
+10% Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
Cloak
+10 Physical Protection
+10 Magical Protection
Greater Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dashboarřd
Pro
Master,
2596
MMR
1713798070000, patch
11.4
Sentinel's Boon
+40 Physical Protection
+40 Magical Protection
+250 Health
+20 MP5
PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.
Prophetic Cloak
+25 Physical Protection
+25 Magical Protection
+100 Health
+10% Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
Midgardian Mail
+250 Health
+40 Physical Protection
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
Eldritch Dagger
+300 Health
+10% Cooldown Reduction
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction. GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.
Cleric's Cloak
+15 Physical Protection
+15 Magical Protection
+5% Cooldown Reduction
Phantom Shell
Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.
Entangling Wings
Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 110s
by Dashboarřd
Pro
Master,
2553
MMR
1713707710000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Chronos' Pendant
+70 Magical Power
+20 MP5
+20% Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Stone of Binding
+35 Magical Protection
+35 Physical Protection
+200 Health
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
Cloak of Concentration
+30 Physical Protection
+30 Magical Protection
+7% Cooldown Reduction
Greater Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Bracer of Radiance
Place a radiant glow at a target location for 90s. Allies who move through this glow gain 10% increased Power if above half health or 10% Movement Speed if below Half Health for 6s. This fragment acts as a ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 120s. Kill or assist minions to upgrade this Relic for free.
by TommyLBABY
Master,
2935
MMR
1713408910000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Chronos' Pendant
+70 Magical Power
+20 MP5
+20% Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Stone of Binding
+35 Magical Protection
+35 Physical Protection
+200 Health
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Eldritch Dagger
+300 Health
+10% Cooldown Reduction
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction. GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
by TommyLBABY
Master,
2935
MMR
1713402430000, patch
11.4
War Banner
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.
Evolved Prophetic Cloak
+40 Physical Protection
+40 Magical Protection
+100 Health
+10% Cooldown Reduction
AURA - Allies within 70 units gain 20 Physical and Magical Protections.
PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.
Abyssal Stone
+35 Physical Protection
+40 Magical Protection
+250 Health
PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.
Reverent Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Fortified Staff
+50 Magical Power
+150 Health
+5% Crowd Control Reduction
Phantom Shell
Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.
Greater Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dashboarřd
Pro
Master,
2514
MMR
1713283629000, patch
11.4
War Banner
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Spear of Desolation
+80 Magical Power
+15 Magical Penetration
+10% Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
Reverent Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Midgardian Mail
+250 Health
+40 Physical Protection
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
Talisman
+75 Health
+15 Magical Protection
Greater Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.