PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Hidden Dagger
+15 Physical Power
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by FaygoQ
Grandmaster, 2924
MMR
1729958110000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Staak
Master, 2873
MMR
1729807991000, patch 11.10
VS
Manikin Scepter
+10 Basic Attack Damage
+7% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by headstatic
Grandmaster, 2987
MMR
1729784231000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Staak
Master, 2873
MMR
1729725188000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Staak
Master, 2873
MMR
1729643110000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Staak
Master, 2873
MMR
1729471030000, patch 11.10
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Short Bow
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by АrhiKоt
Grandmaster, 2957
MMR
1729451950000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Staak
Master, 2873
MMR
1729448710000, patch 11.10
VS
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Sheento
Pro
Platinum II, 2249
MMR
1729399390000, patch 11.10
VS
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Ðerm
Grandmaster, 2963
MMR
1729278429000, patch 11.10
VS
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Keen Blade
+20 Physical Power
+15% Attack Speed
PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by Ðerm
Grandmaster, 2963
MMR
1729266911000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by MathiøDeuz
Grandmaster, 2976
MMR
1729205349000, patch 11.10
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Berserker's Shield
+50 Physical Protection
+150 Health
+25% Attack Speed
+20 HP5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Short Bow
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Divine Barrier
Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30%. Additionally, all allies that pass through the barrier have their Movement Speed increased by 5% for 3s while enemies that pass through it are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 80s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Nika
Pro
Diamond I, 2622
MMR
1729023549000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BMBobby420
Grandmaster, 3109
MMR
1728859748000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by vandeam
Grandmaster, 2838
MMR
1728848588000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BMBobby420
Grandmaster, 3064
MMR
1728739870000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2641
MMR
1728682271000, patch 11.10
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by LivanMcLuvan
Master, 2870
MMR
1728588669000, patch 11.10
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by LivanMcLuvan
Master, 2870
MMR
1728583630000, patch 11.10
VS
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Persona5sucks
Master, 2885
MMR
1728540070000, patch 11.10
VS
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Fatalis
+75 Health
+5 Penetration
+10% Attack Speed
+5% Movement Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by Persona5sucks
Master, 2885
MMR
1728514510000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2707
MMR
1728464730000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Staak
Master, 2842
MMR
1728433410000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by BMBobby420
Grandmaster, 2940
MMR
1728267448000, patch 11.10
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BLĀŃK
Grandmaster, 2649
MMR
1728259168000, patch 11.10
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by BLĀŃK
Grandmaster, 2649
MMR
1728257010000, patch 11.10
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Cursed Gauntlet
+25 Physical Power
+9% Physical Lifesteal
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Floodforce
Master, 2844
MMR
1728248370000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Kountd0wn
Grandmaster, 2944
MMR
1728191130000, patch 11.10
VS
Bumba's Spear
+50 Physical Power
+75 Magical Power
+10% Penetration
+10% Cooldown Reduction
PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Scorching Blink Rune
Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Additionally, enemies hit have their Movement and Attack Speed Slowed by 15%. These effects persist for 1.5s after leaving the flames. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by Floodforce
Grandmaster, 2883
MMR
1728169170000, patch 11.10
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Sοlomon
Grandmaster, 2931
MMR
1728046769000, patch 11.10
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Balanced Blade
+15 Physical Power
+15% Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by ChurchGates
Grandmaster, 2917
MMR
1727931585000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by xBeni
Grandmaster, 2894
MMR
1727918267000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2771
MMR
1727850227000, patch 11.9
VS
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by DermFan69
Grandmaster, 3246
MMR
1727843027000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by ChurchGates
Grandmaster, 2873
MMR
1727754106000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Tokën
Grandmaster, 2690
MMR
1727646826000, patch 11.9
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by MathiøDeuz
Grandmaster, 2876
MMR
1727559705000, patch 11.9
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by xBeni
Grandmaster, 2894
MMR
1727552147000, patch 11.9
VS
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Malicious Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BMBobby420
Grandmaster, 3102
MMR
1727538467000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by ChurchGates
Master, 2779
MMR
1727492386000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by ZackFair014
Grandmaster, 2801
MMR
1727367108000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by TmGLogan
Grandmaster, 2816
MMR
1727233907000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by hamasupersoldier
Grandmaster, 2812
MMR
1727143908000, patch 11.9
VS
Manikin Hidden Blade
+70 Physical Power
+95 Magical Power
+15% Attack Speed
PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.
Jotunn's Vigor
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Devourer's Gauntlet
+30 Physical Power
+15% Physical Lifesteal
PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by ChurchGates
Master, 2779
MMR
1727069748000, patch 11.9
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Hunter's Bow
+10 Physical Power
+20% Attack Speed
+5 Physical Penetration
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by ChurchGates
Master, 2779
MMR
1727065788000, patch 11.9
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Hunter's Bow
+10 Physical Power
+20% Attack Speed
+5 Physical Penetration
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by ChurchGates
Master, 2779
MMR
1726977587000, patch 11.9
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by rubinhо
Grandmaster, 2811
MMR
1726896226000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Morningstar
+7 Physical Power
+50 Mana
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Jonslay
Master, 2689
MMR
1726891188000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Crople
Grandmaster, 2729
MMR
1726794708000, patch 11.9
VS
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by FaZeGeekbar
Grandmaster, 2767
MMR
1726750067000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by DevilMayCrit
Grandmaster, 2608
MMR
1726739627000, patch 11.9
VS
Bluestone Brooch
+30 Physical Power
+150 Health
+30 HP5
+30 MP5
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Jotunn's Vigor
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Hydra's Lament
+30 Physical Power
+10% Physical Penetration
+10% Cooldown Reduction
+200 Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
The Crusher
+35 Physical Power
+25% Attack Speed
+10% Physical Penetration
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Piercing Star
+25 Physical Power
+150 Mana
+10 MP5
PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GrayIy
Grandmaster, 2729
MMR
1726736385000, patch 11.9
VS
Manikin Scepter
+10 Basic Attack Damage
+7% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GrayIy
Grandmaster, 2729
MMR
1726561150000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by sadstian
Grandmaster, 2767
MMR
1726535230000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Isaiahlj
Grandmaster, 2816
MMR
1726534150000, patch 11.9
VS
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dalkom
Master, 2644
MMR
1726457469000, patch 11.9
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by dοοm
Grandmaster, 2699
MMR
1726450989000, patch 11.9
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by dοοm
Grandmaster, 2699
MMR
1726448469000, patch 11.9
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Fatalis
+75 Health
+5 Penetration
+10% Attack Speed
+5% Movement Speed
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Floodforce
Grandmaster, 2707
MMR
1726358471000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by АrhiKоt
Grandmaster, 2743
MMR
1726167669000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by xsanrendielliceo
Grandmaster, 2878
MMR
1726085231000, patch 11.9
VS
Manikin Scepter
+10 Basic Attack Damage
+7% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Midding
Grandmaster, 2727
MMR
1725997030000, patch 11.9
VS
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Midding
Grandmaster, 2727
MMR
1725994870000, patch 11.9
VS
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Midding
Grandmaster, 2727
MMR
1725988028000, patch 11.9
VS
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Midding
Grandmaster, 2727
MMR
1725984430000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by iSoyStephano
Master, 2618
MMR
1725980110000, patch 11.9
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Keen Blade
+20 Physical Power
+15% Attack Speed
PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by J4k3Jake
Grandmaster, 2846
MMR
1725953110000, patch 11.9
VS
Manikin Mace
+50 Basic Attack Damage
+25 Physical Protection
+100 Health
+20% Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by Floodforce
Master, 2555
MMR
1725745748000, patch 11.9
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Fatalis
+75 Health
+5 Penetration
+10% Attack Speed
+5% Movement Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dalkom
Master, 2476
MMR
1725668350000, patch 11.9
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by iSoyStephano
Grandmaster, 2604
MMR
1725661510000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by lsolated
Grandmaster, 2608
MMR
1725630572000, patch 11.9
VS
Axe of Animosity
+30 Physical Protection
+30 Magical Protection
+300 Health
+30% Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Shifter's Shield
+30 Physical Protection
+30 Magical Protection
+250 Health
+20 HP5
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Light Blade
+5 Physical Power
+10% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Orva
Grandmaster, 2519
MMR
1725538411000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by TropicalWasTaken
Grandmaster, 2645
MMR
1725531573000, patch 11.9
VS
Bumba's Dagger
+13 Physical Power
+25 Magical Power
+50 Health
+50 Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by Floodforce
Master, 2555
MMR
1725479731000, patch 11.9
VS
Axe of Animosity
+30 Physical Protection
+30 Magical Protection
+300 Health
+30% Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Shifter's Shield
+30 Physical Protection
+30 Magical Protection
+250 Health
+20 HP5
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by Crimsynic
Grandmaster, 2379
MMR
1725457773000, patch 11.9
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by stevieii
Grandmaster, 2658
MMR
1725420332000, patch 11.9
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Ichaival
+20 Physical Power
+25% Attack Speed
+10 Physical Penetration
PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by J4k3Jake
Grandmaster, 2481
MMR
1725353351000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GodofPIGz
Master, 3151
MMR
1725080831000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by MadNzzzz
Grandmaster, 2580
MMR
1725065351000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by SoraAmamiyа
Grandmaster, 2547
MMR
1725061029000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Chasbo
Diamond I, 2605
MMR
1724961670000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Warrior's Bane
+25 Physical Power
+5% Physical Penetration
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724959510000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724934670000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724931790000, patch 11.8
VS
Hunter's Cowl
+50 Physical Power
+15 MP5
+15% Physical Lifesteal
+20% Attack Speed
AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.
Bloodforge
+50 Physical Power
+15% Physical Lifesteal
+7% Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Orva
Grandmaster, 2519
MMR
1724931070000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724841429000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Mace
+10 Physical Power
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724838909000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724762949000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Chasbo
Diamond I, 2605
MMR
1724758630000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Wing Shard
Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.
by SoloOrTroll
Pro
Master, 2863
MMR
1724755029000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2863
MMR
1724752511000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Nika
Pro
Master, 2992
MMR
1724748188000, patch 11.8
VS
Hunter's Cowl
+50 Physical Power
+15 MP5
+15% Physical Lifesteal
+20% Attack Speed
AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.
Bloodforge
+50 Physical Power
+15% Physical Lifesteal
+7% Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Shiпigami
Pro
Grandmaster, 3207
MMR
1724710390000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by lsolated
Diamond I, 2657
MMR
1724695630000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by Chasbo
Diamond I, 2605
MMR
1724693110000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by lsolated
Diamond I, 2657
MMR
1724689870000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3118
MMR
1724677990000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by SoloOrTroll
Pro
Master, 2845
MMR
1724675470000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Short Bow
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Wing Shard
Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 5s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.
by SoloOrTroll
Pro
Master, 2987
MMR
1724672948000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GrillmasterGary
Grandmaster, 2517
MMR
1724650630000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2895
MMR
1724647390000, patch 11.8
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GrillmasterGary
Grandmaster, 2517
MMR
1724643430000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Seagyll
Pro
Master, 2870
MMR
1724607430000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Ichaival
+20 Physical Power
+25% Attack Speed
+10 Physical Penetration
PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Zapman
Pro
Master, 3123
MMR
1724597349000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3288
MMR
1724578989000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2958
MMR
1724571789000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3288
MMR
1724571429000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. Kill or assist minions to upgrade this Relic for free.
Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by SoloOrTroll
Pro
Master, 2872
MMR
1724566389000, patch 11.8
VS
Axe of Animosity
+30 Physical Protection
+30 Magical Protection
+300 Health
+30% Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Shifter's Shield
+30 Physical Protection
+30 Magical Protection
+250 Health
+20 HP5
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by DonutDoug
Pro
Master, 3097
MMR
1724559909000, patch 11.8
VS
Hunter's Cowl
+50 Physical Power
+15 MP5
+15% Physical Lifesteal
+20% Attack Speed
AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Cozyx
Pro
Diamond II, 2396
MMR
1724518149000, patch 11.8
VS
Leather Cowl
+15 Physical power
+5 MP5
+6% Physical Lifesteal
+10% Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Cozyx
Pro
Diamond II, 2351
MMR
1724505189000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Entangling Wings
Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 100s
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by VeganaDestroyer
Grandmaster, 3196
MMR
1724494749000, patch 11.8
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by OgiBre
Pro
Master, 3110
MMR
1724455150000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Short Sword
+25 Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by SoloOrTroll
Pro
Master, 3003
MMR
1724451548000, patch 11.8
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by TwoGuysPizza
Master, 3076
MMR
1724440390000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Farinha415
Master, 3082
MMR
1724433548000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3196
MMR
1724416268000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3196
MMR
1724413750000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3163
MMR
1724407630000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3163
MMR
1724405470000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3163
MMR
1724396828000, patch 11.8
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by peppersz
Master, 2617
MMR
1724387830000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BioPrecision
Diamond I, 2588
MMR
1724379910000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Bloodforge
+50 Physical Power
+15% Physical Lifesteal
+7% Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by D4RKWIZ4RD
Pro
Platinum III, 1871
MMR
1724337790000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 3078
MMR
1724326990000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3175
MMR
1724310789000, patch 11.8
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by cristian1030
Master, 3089
MMR
1724299629000, patch 11.8
VS
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Malicious Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Tubahh
Pro
Grandmaster, 3258
MMR
1724275869000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by GoIdenn
Master, 3057
MMR
1724259309000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Seagyll
Pro
Master, 2673
MMR
1724245269000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Mace
+10 Physical Power
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3225
MMR
1724244191000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3381
MMR
1724240951000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3381
MMR
1724235909000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by VeganaDestroyer
Grandmaster, 3381
MMR
1724232671000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Magi's Revenge
+25 Physical Protection
+25 Magical Protection
+10% Cooldown Reduction
PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by SoloOrTroll
Pro
Master, 3040
MMR
1724206389000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Ichaival
+20 Physical Power
+25% Attack Speed
+10 Physical Penetration
PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by ShwaaVT
Master, 3179
MMR
1724183709000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Short Sword
+25 Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by otìT
Master, 3121
MMR
1724173271000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3176
MMR
1724143388000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Grandmaster, 3176
MMR
1724139430000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by SoloOrTroll
Pro
Master, 2856
MMR
1724121070000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SrgtKillerSpark
Grandmaster, 2579
MMR
1724108110000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Griffonwing Earrings
+40 Physical Power
+60 Magical Power
+30% Attack Speed
+15 MP5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by xConno
Master, 3079
MMR
1724098028000, patch 11.8
VS
Ornate Arrow
+60 Basic Attack Damage
+100 Health
+10% Attack Speed
+15% Physical Critical Strike Chance
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Kespainify
Grandmaster, 2492
MMR
1724097670000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Zapman
Pro
Grandmaster, 3329
MMR
1724087950000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3131
MMR
1724062030000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3131
MMR
1724052310000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by DonutDoug
Pro
Master, 2902
MMR
1724038270000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Short Bow
+15% Attack Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2728
MMR
1724004069000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3131
MMR
1723991109000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Warrior's Bane
+25 Physical Power
+5% Physical Penetration
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3131
MMR
1723979229000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3131
MMR
1723961949000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Balanced Blade
+15 Physical Power
+15% Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by otìT
Master, 3121
MMR
1723936751000, patch 11.8
VS
Warrior's Axe
+15 Physical Power
+15 Magical Power
+10 Physical Protection
+10 Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Phalanx
+40 Physical Protection
+200 Health
+20 HP5
+10% Crowd Control Reduction
PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Nika
Pro
Master, 3046
MMR
1723918029000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Ichaival
+20 Physical Power
+25% Attack Speed
+10 Physical Penetration
PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2973
MMR
1723907951000, patch 11.8
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Inbowned
Pro
Master, 2990
MMR
1723896071000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2973
MMR
1723895709000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3146
MMR
1723894991000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3146
MMR
1723892469000, patch 11.8
VS
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GoIdenn
Master, 3057
MMR
1723873388000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by FourCents
Master, 3064
MMR
1723832710000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3099
MMR
1723799590000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3099
MMR
1723797070000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GoIdenn
Master, 3057
MMR
1723784470000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3099
MMR
1723742710000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by VeganaDestroyer
Master, 3099
MMR
1723740549000, patch 11.8
VS
Eye of the Jungle
+15 Physical Power
+30 Magical Power
+7 Physical Protection
+10 HP5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Rage
+30 Physical Power
+35% Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by demisereact
Grandmaster, 3220
MMR
1723726151000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by demisereact
Grandmaster, 3224
MMR
1723691949000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Yapn
Grandmaster, 3278
MMR
1723678631000, patch 11.8
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by OgiBre
Pro
Grandmaster, 3151
MMR
1723678269000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2774
MMR
1723670349000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Demon Blade
+30 Physical Power
+15% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Hidden Dagger
+15 Physical Power
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Mrspaghetti1236
Grandmaster, 3175
MMR
1723615907000, patch 11.8
VS
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Jotunn's Vigor
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Malicious Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Tubahh
Pro
Grandmaster, 3104
MMR
1723610507000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Ichaival
+20 Physical Power
+25% Attack Speed
+10 Physical Penetration
PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by loshhh
Master, 3084
MMR
1723609789000, patch 11.8
VS
Corrupted Bluestone
+35 Physical Power
+100 Health
+20 HP5
+20 MP5
PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.
Jotunn's Vigor
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Sphinx's Baubles
+40 Physical Power
+60 Magical Power
+20 MP5
+10% Cooldown Reduction
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
Duality
+55 Physical Power
+15% Attack Speed
PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by SoloOrTroll
Pro
Master, 2732
MMR
1723566946000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Devoted Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by Merqdallr
Grandmaster, 3273
MMR
1723561548000, patch 11.8
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Bloodforge
+50 Physical Power
+15% Physical Lifesteal
+7% Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by fineokay
Pro
Grandmaster, 3375
MMR
1723508988000, patch 11.8
VS
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by SoloOrTroll
Pro
Master, 2776
MMR
1723504306000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Charged Bow
+20% Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2776
MMR
1723502148000, patch 11.8
VS
Death's Embrace
+45 Physical Power
+80 Magical Power
+150 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.
Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Short Sword
+25 Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Tubahh
Pro
Master, 3005
MMR
1723494586000, patch 11.8
VS
Hunter's Cowl
+50 Physical Power
+15 MP5
+15% Physical Lifesteal
+20% Attack Speed
AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Charged Morningstar
+20 Physical Power
+150 Mana
+7 MP5
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BeroTheBeast
Pro
Master, 2639
MMR
1723472988000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by DonutDoug
Pro
Master, 2829
MMR
1723411428000, patch 11.8
VS
Bluestone Brooch
+30 Physical Power
+150 Health
+30 HP5
+30 MP5
PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction
Evolved Transcendence
+25 Physical Power
+1050 Mana
+10 MP5
+10 Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Duality
+55 Physical Power
+15% Attack Speed
PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.
Heartseeker
+45 Physical Power
+200 Mana
+20 MP5
+10% Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by SoloOrTroll
Pro
Master, 2775
MMR
1723404227000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Hidden Dagger
+15 Physical Power
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Tìto
Master, 3019
MMR
1723396667000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Seagyll
Pro
Master, 2860
MMR
1723393427000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by BMBobby420
Master, 3154
MMR
1723386587000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Titan's Bane
+40 Physical Power
+20% Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Zóee
Master, 3128
MMR
1723363187000, patch 11.8
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by OgiBre
Pro
Master, 2959
MMR
1723314229000, patch 11.8
VS
Seer of the Jungle
+50 Physical Power
+70 Magical Power
+35 Physical Protection
+25% Attack Speed
PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
by VeganaDestroyer
Master, 3099
MMR
1723299466000, patch 11.8
VS
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by BMBobby420
Grandmaster, 3359
MMR
1723299107000, patch 11.8
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by OgiBre
Pro
Master, 2913
MMR
1723298748000, patch 11.8
VS
Bumba's Spear
+50 Physical Power
+75 Magical Power
+10% Penetration
+10% Cooldown Reduction
PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Ichaival
+20 Physical Power
+25% Attack Speed
+10 Physical Penetration
PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Emperor's Armor
+50 Physical Protection
+250 Health
AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Dishonored
Pro
Grandmaster, 3201
MMR
1723265268000, patch 11.8
VS
Death's Toll
+18 Physical Power
+35 Magical Power
+75 Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Evolved Devourer's Gauntlet
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
The Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Hunter's Bow
+10 Physical Power
+20% Attack Speed
+5 Physical Penetration
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. Kill or assist minions to upgrade this Relic for free.
by Sehost
Master, 3058
MMR
1723250508000, patch 11.8
VS
Leader's Cowl
+50 Physical Power
+250 Health
+20% Attack Speed
+15% Physical Lifesteal
AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Bloodforge
+50 Physical Power
+15% Physical Lifesteal
+7% Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
by fineokay
Pro
Grandmaster, 3375
MMR
1723248346000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Malicious Deathbringer
+30 Physical Power
+30% Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.
Envenomed Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks).GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by GoIdenn
Master, 3057
MMR
1723244028000, patch 11.8
VS
Axe of Animosity
+30 Physical Protection
+30 Magical Protection
+300 Health
+30% Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Berserker's Shield
+50 Physical Protection
+150 Health
+25% Attack Speed
+20 HP5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Hastened Fatalis
+100 Health
+10 Penetration
+20% Attack Speed
+7% Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.
Shifter's Shield
+30 Physical Protection
+30 Magical Protection
+250 Health
+20 HP5
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Speczera
Master, 3063
MMR
1723241146000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Bladed Boomerang
+30 Physical Power
+20% Attack Speed
+20% Critical Strike Chance
PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.
The Ferocious Executioner
+30 Physical Power
+20% Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Short Sword
+25 Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by DonutDoug
Pro
Master, 2868
MMR
1723231426000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Fatalis
+75 Health
+5 Penetration
+10% Attack Speed
+5% Movement Speed
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Merqdallr
Grandmaster, 3273
MMR
1723227468000, patch 11.8
VS
Diamond Arrow
+70 Basic Attack Damage
+100 Health
+10% Penetration
PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Dominance
+40 Physical Power
+200 Mana
+20 MP5
+15% Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Odysseus' Bow
+35% Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by OgiBre
Pro
Master, 2867
MMR
1723224588000, patch 11.8
VS
Death's Temper
+35 Physical Power
+50 Magical power
+150 Health
+30% Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Crimson Claws
+50 Physical Power
+20% Attack Speed
+25% Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
Evolved Rage
+45 Physical Power
+45% Critical Strike Chance
Asi
+35 Physical Power
+18% Physical Lifesteal
+10 Penetration
+20% Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Fail-not
+30 Physical Power
+15% Critical Strike Chance
+20% Cooldown Reduction
+10% Physical Penetration
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
Charged Morningstar
+20 Physical Power
+150 Mana
+7 MP5
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by demisereact
Grandmaster, 3182
MMR
1723217748000, patch 11.8
VS
Axe of Animosity
+30 Physical Protection
+30 Magical Protection
+300 Health
+30% Crowd Control Reduction
PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.
Stormseeker
+30 Physical Power
+20% Attack Speed
+10 Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
Shifter's Shield
+30 Physical Protection
+30 Magical Protection
+250 Health
+20 HP5
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
Phalanx
+40 Physical Protection
+200 Health
+20 HP5
+10% Crowd Control Reduction
PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.
Qin's Sais
+30 Physical Power
+25% Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Silverbranch Bow
+25 Physical Power
+30% Attack Speed
+10% Physical Penetration
PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.