PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Chronos' Pendant
+70 Magical Power
+20 MP5
+20% Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Blessed Barrier
Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30% and increases the damage of all allied Basic Attacks by 15%. Additionally, all enemies that pass through the barrier are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 80s.
Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. Kill or assist minions to upgrade this Relic for free.
by Uzzy
Pro
Platinum IV,
2023
MMR
1713504308000, patch
11.4
War Flag
+10 Physical Protection
+10 Magical Protection
+100 Health
+10 MP5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Gem of Isolation
+65 Magical Power
+200 Health
+10% Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Magic Shell
Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. Kill or assist minions to upgrade this Relic for free.
Greater Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Uzzy
Pro
Platinum IV,
2023
MMR
1713500708000, patch
11.4
War Banner
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Evolved Prophetic Cloak
+40 Physical Protection
+40 Magical Protection
+100 Health
+10% Cooldown Reduction
AURA - Allies within 70 units gain 20 Physical and Magical Protections.
PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.
Abyssal Stone
+35 Physical Protection
+40 Magical Protection
+250 Health
PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.
Gem of Isolation
+65 Magical Power
+200 Health
+10% Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
Reverent Pridwen
+25 Physical Protection
+25 Magical Protection
+20% Cooldown Reduction
GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Phantom Shell
Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.
Entangling Wings
Using this item grants allies within 55 units 25% increased Movement Speed, 25% increased Attack Speed, and Slow immunity for 5s. On use, this Relic also Roots enemies in the area for 1s. Cooldown - 110s
by Dashboarřd
Pro
Master,
2462
MMR
1713457510000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Breastplate of Valor
+50 Physical Protection
+300 Mana
+15 MP5
+20% Cooldown Reduction
Spectral Armor
+50 Physical Protection
+150 Health
+300 Mana
+10 MP5
AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes.
PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.
Enchanted Spear
+60 Magical Power
+5 Magical Penetration
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
by Olllly
Grandmaster,
3079
MMR
1713457150000, patch
11.4
Sentinel's Embrace
+25 Physical Protection
+25 Magical Protection
+150 Health
+20 MP5
AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Breastplate of Determination
+50 Physical Protection
+300 Mana
+15 MP5
+20% Cooldown Reduction
GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Erosion
+25 Physical Protection
+25 Magical Protection
+300 Health
PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s.
AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.
Spirit Robe
+35 Physical Protection
+35 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Greater Heavenly Wings
Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 110s Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
by Inbowned
Pro
Master,
2827
MMR
1713455350000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Breastplate of Vigilance
+50 Physical Protection
+300 Mana
+15 MP5
+20% Cooldown Reduction
GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.
Winged Blade
+20 Magical Protection
+150 Health
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
by Olllly
Grandmaster,
3079
MMR
1713451750000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Chronos' Pendant
+70 Magical Power
+20 MP5
+20% Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Breastplate of Vigilance
+50 Physical Protection
+300 Mana
+15 MP5
+20% Cooldown Reduction
GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Divine Ruin
+75 Magical Power
+15 Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
by Olllly
Grandmaster,
3079
MMR
1713445988000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Chronos' Pendant
+70 Magical Power
+20 MP5
+20% Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Stone of Binding
+35 Magical Protection
+35 Physical Protection
+200 Health
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
Breastplate of Vigilance
+50 Physical Protection
+300 Mana
+15 MP5
+20% Cooldown Reduction
GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.
Winged Blade
+20 Magical Protection
+150 Health
+10% Crowd Control Reduction
+7% Movement Speed
PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
by Olllly
Master,
2918
MMR
1713393070000, patch
11.4
Spartan Flag
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Chronos' Pendant
+70 Magical Power
+20 MP5
+20% Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Pestilence
+70 Magical Protection
+200 Health
+15 HP5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.
Enchanted Spear
+60 Magical Power
+5 Magical Penetration
Emblem of Increasing Peril
Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the Movement Speed and Damage Dealt decreases are increased by 5% each, stacking up to 3 times. Cooldown - 110s.
Bracer of Brilliance
Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and 15% Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s.
by Olllly
Master,
2918
MMR
1713376869000, patch
11.4
War Banner
+35 Physical Protection
+35 Magical Protection
+250 Health
+15 MP5
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.
Evolved Gauntlet of Thebes
+200 Health
+45 Physical Protection
+45 Magical Protection
+15 HP5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Evolved Prophetic Cloak
+40 Physical Protection
+40 Magical Protection
+100 Health
+10% Cooldown Reduction
AURA - Allies within 70 units gain 20 Physical and Magical Protections.
PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.
Divine Ruin
+75 Magical Power
+15 Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
Shogun's Kusari
+45 Magical Protection
+150 Health
+20 MP5
+10% Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Knight's Shield
+25 Physical Protection
+25 Magical protection
+10% Cooldown Reduction
Phantom Shell
Using this item applies a shield to yourself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects. Cooldown - 130s.
Greater Horrific Emblem
Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 120s. Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.